GlymeraStructures for Hytale
Multiplies Hytale's generated structures: villages, dungeons, temples, camps, cities and shipwrecks, with density adjustable from 1 to 100%. Version 9.0.0 for Hytale 0.6.
Download GlymeraStructuresMore screenshots on CurseForge ↗
What this mod does
If your Hytale world feels empty, GlymeraStructures hugely increases the number of generated structures without adding new builds: it uses the game’s own and removes the restrictions that limit where and how many of them appear.
What it changes
- It modifies 78 generation patterns across nine groups: encounters, factions, incidentals, dungeons, temples, villages, cities, shipwrecks and specials.
- It affects Kweebec, Trork, Feran, Yeti and other villages, Scarak hives and the dragon’s lair.
- It extends the allowed height to the whole world (Y 0 to 319) and removes the exclusion radius between structures.
Adjustable density
Since 9.0.0 (September 29, 2026) you choose the density with densityPercent (from 1 to 100) in config.json or with /structures followed by the number. /structures on and off toggle between the boosted mode and the original. Changes require restarting the world and only affect new chunks.
It pairs well with mods that add their own structures, such as Dungeons and more Structures.
This page has been reviewed for Hytale 0.7 (Update 7). With Update 7 (0.7), released October 12, 2026, the author has already published a file for the new version: 11.0.0, from October 14, 2026.
User rating
Highlights and things to keep in mind
- Worlds packed with far more things to discover
- Adjustable density from 1 to 100%
- Tiny file with no dependencies
- At maximum, structures can overlap or clutter the landscape
- Only works on new chunks
- The description still says it requires Hytale 'stable 5', even though the file is tagged for 0.6
- With Update 7 (released October 12, 2026), you'll need to wait for a compatible version and update the mod
Requirements
- Hytale (Early Access) on PC or server, version 0.6 (file GlymeraStructures-11.0.0.jar)
- No dependencies
- A new world or unexplored areas: it doesn't change chunks that have already been generated
How to install it
- Open the GlymeraStructures page on CurseForge and click Install to install it with the CurseForge app, or download GlymeraStructures-11.0.0.jar from the Files tab (the file tagged 0.6).
- If you download it manually, copy the file as is, without unzipping it, into your mods folder: on Windows, %APPDATA%\Hytale\UserData\Mods.
- If the game isn't in the usual location, check the assetsPath option in config.json, which points to the game's Assets.zip.
- Open Hytale, right-click the world, tick GlymeraStructures in the mod list and save the world settings.
- On a dedicated server, put the file in the server's mods folder and restart it.
- As an operator, use /structures to see the status and /structures 50 (for example) to lower the density; restart the world and explore new areas.
Version history
-
11.0.014 Oct 2026Current
File for Hytale 0.7 (Update 7)
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9.0.029 Sep 2026
Adjustable density (densityPercent from 1 to 100 and /structures command)
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8.0.06 Sep 2026
Fixes compatibility with single-player worlds
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7.0.028 Aug 2026
Recompiled for Hytale 0.6.0
Common problems
Does it change areas I've already explored?
No. It only affects chunks generated from now on.
There are too many structures, how do I reduce them?
Lower densityPercent in config.json or use /structures followed by a number from 1 to 100, and restart the world.
Does it add new builds?
No. It uses Hytale's own structures and makes them appear much more often.
Does it work in a single-player world?
Yes. Version 8.0.0 fixed compatibility with single-player worlds.
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