MMO Skill Tree Bounty Board Pack for Hytale
Daily and weekly bounty boards for MMO Skill Tree: hunting, gathering and training contracts, Bounty Tokens and a shop. Version 1.2.1 for Hytale 0.6.
Download MMO Skill Tree Bounty Board PackMore screenshots on CurseForge ↗
What this mod does
MMO Skill Tree Bounty Board Pack is the official contract pack for MMO Skill Tree, ziggfreed’s skill system. It adds bounty boards with jobs that change every day and every week, so you always have a concrete goal while you level up.
What it adds
- Daily board: contracts to kill creatures, gather materials, mine and deliver, or train a skill.
- Weekly board: tougher jobs, including hunts for the game’s bosses.
- Bounty Tokens: the currency you earn by completing contracts. You use it to buy things and to swap one contract for another, with a daily limit.
- Token Trader: a block that opens a general shop (XP boosters, item chests, rotating featured deals) and an XP-for-skill exchange.
- Achievements for each board and a guide NPC that spawns automatically at the world spawn point.
How it works
You interact with the board, pick a contract and it pays out automatically as soon as you finish it. Hard contracts show up locked until your combat level reaches the minimum. On a server everyone sees the same board in each rotation, so it’s ideal for group play. The text is translated into nine languages.
Version
1.2.1 (September 12, 2026) adds two boss contracts and a template for creating your own jobs. It requires MMO Skill Tree 1.6.1 and CommonLib 2.1.0 or later: update all three at the same time.
This page has been reviewed for Hytale 0.7 (Update 7). With Update 7 (0.7), released on October 12, 2026, the author has already published a file for the new version: 1.3.1, from October 12, 2026.
User rating
Highlights and things to keep in mind
- Gives MMO Skill Tree progression daily and weekly goals
- Built for servers: one board shared by everyone
- Translated into nine languages
- Needs two more mods in specific versions, and they have to be updated together
- Places an NPC at the world spawn point by default
- With Update 7 (released October 12, 2026), you'll need to wait for a compatible version and update the mod
Requirements
- Hytale (Early Access) on PC, version 0.6 (file MMOSkillBountyPack-1.3.1.zip)
- MMO Skill Tree & Abilities 1.6.1 or later (required)
- Ziggfreed's CommonLib 2.1.0 or later (required)
How to install it
- Open the MMO Skill Tree Bounty Board Pack page on CurseForge and click Install to install it with the CurseForge app, or download MMOSkillBountyPack-1.3.1.zip from the Files tab (the file marked 0.6).
- If you download it manually, copy the file as is, without unzipping it, into the mods folder: on Windows, %APPDATA%\Hytale\UserData\Mods.
- Also install MMO Skill Tree & Abilities (1.6.1 or later) and Ziggfreed's CommonLib (2.1.0 or later) from their CurseForge pages.
- Open Hytale, right-click the world, check MMO Skill Tree Bounty Board Pack in the mod list and save the world settings.
- On a dedicated server, place the file in the server's mods folder and restart it.
- In your game, talk to the guide that appears at the spawn point or place the board blocks and the Token Trader wherever you like.
Version history
-
1.3.112 Oct 2026Current
File for Hytale 0.7 (Update 7)
-
1.2.112 Sep 2026
Two boss contracts (one weekly and one daily), a template for custom jobs and NPC fixes; requires MMO Skill Tree 1.6.1 and CommonLib 2.1.0
-
1.2.028 Aug 2026
Updated for Update 6 and CommonLib's shared trade format, keeping saved progress
Common problems
Does it work without MMO Skill Tree?
No. It's a content pack for that mod and it also needs Ziggfreed's CommonLib in the versions listed.
Can I remove the NPC that appears at the spawn point?
Yes. Before any players join, set "enabled": false in mods/mmoskilltree/spawn-hub.json. If it's already placed, find it with /mmonpc list and delete it with /mmonpc remove followed by its ID.
Does each player get different contracts?
No. In each rotation the board is the same for the whole server, although everyone tracks their own progress.
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