Resource Groups for Hytale
Conczin's library for adding items to resource groups without overwriting files. Required by Ymmersive Carpentry and Masonry. Version 1.0.3 for Hytale 0.6.
Download Resource GroupsMore screenshots on CurseForge ↗
What this mod does
Resource Groups is a small library by Conczin. It doesn’t add items or blocks: it lets mods extend the game’s resource groups without overwriting its files.
What it’s for
Hytale groups interchangeable materials into resource types, so a recipe that asks for logs accepts any wood. Without this library, a mod that wants to add its own items to one of those groups would have to replace the whole JSON file, at the risk of breaking other mods. With Resource Groups, a single file in Server/Item/ResourceGroups/ is enough to add the new items to the existing group.
Which mods need it
- Ymmersive Carpentry, required: thanks to it, its recipes accept planks or logs of any type.
- Ymmersive Masonry, also required.
If you install either of them from the CurseForge app, it downloads automatically. If you install manually, you have to add it yourself and enable it in the world too.
Version
Version 1.0.3 (September 9, 2026) is the update for Hytale 0.6.4. It weighs 114 KB, has no dependencies and is open source (GPLv3).
This page has been checked with Hytale 0.6 (Update 6). With Update 7 (0.7), released October 12, 2026, the library will need an update, and so will the mods that use it: don’t update an important world until the author publishes a file tagged for the new version.
Checked on October 20, 2026: the author hasn’t published a file tagged for Hytale 0.7 (Update 7) on CurseForge yet. We’ll check again and update this page as soon as it’s out.
User rating
Highlights and things to keep in mind
- Essential for Conczin's building mods
- Very lightweight with no dependencies
- Avoids overwriting game files, which reduces conflicts
- Does nothing on its own
- You have to enable it in each world, just like the mod that uses it
- With Update 7 (released October 12, 2026), you'll need to wait for a compatible version of the library and of the mods that use it
Requirements
- Hytale (Early Access) on PC or server, version 0.6 (file resourcegroups-1.0.3.jar)
- No dependencies
- A mod that uses it: Ymmersive Carpentry or Ymmersive Masonry
How to install it
- Open the Resource Groups page on CurseForge and click Install to install it with the CurseForge app, or download resourcegroups-1.0.3.jar from the Files tab (the file tagged 0.6). If you install a mod that needs it from the app, it downloads automatically.
- If you download it manually, copy the file as is, without unzipping it, into your mods folder: on Windows, %APPDATA%\Hytale\UserData\Mods.
- Also install the mod that requires it, for example Ymmersive Carpentry or Ymmersive Masonry.
- Open Hytale, right-click the world, tick Resource Groups and the mod that uses it in the mod list, and save the world settings.
- On a dedicated server, put the files in the server's mods folder and restart it.
Version history
-
1.0.39 Sep 2026Current
Updated to Hytale 0.6.4
-
1.0.230 May 2026
Updated to 0.5.3
Common problems
Why would I want it if it adds nothing?
Ymmersive Carpentry and Ymmersive Masonry don't work without it: it's what makes their recipes accept any type of wood or material.
I put the file in the folder and Conczin's mod still fails, why?
In Hytale each mod is enabled per world: tick Resource Groups in the world's mod list as well, not just the main mod.
Does it work on 0.5?
Version 1.0.3 is for 0.6. On 0.5, the matching version is 1.0.2.
Mods that need Resource Groups
If you're installing any of these, you need this one first.
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