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Resource Groups for Hytale

Conczin's library for adding items to resource groups without overwriting files. Required by Ymmersive Carpentry and Masonry. Version 1.0.3 for Hytale 0.6.

Author: Conczin Version: 1.0.3 Compatible: Hytale 0.6 (Early Access) Updated: 9 Sep 2026 Reviewed: 24 Oct 2026
Download Resource Groups

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What this mod does

Resource Groups is a small library by Conczin. It doesn’t add items or blocks: it lets mods extend the game’s resource groups without overwriting its files.

What it’s for

Hytale groups interchangeable materials into resource types, so a recipe that asks for logs accepts any wood. Without this library, a mod that wants to add its own items to one of those groups would have to replace the whole JSON file, at the risk of breaking other mods. With Resource Groups, a single file in Server/Item/ResourceGroups/ is enough to add the new items to the existing group.

Which mods need it

If you install either of them from the CurseForge app, it downloads automatically. If you install manually, you have to add it yourself and enable it in the world too.

Version

Version 1.0.3 (September 9, 2026) is the update for Hytale 0.6.4. It weighs 114 KB, has no dependencies and is open source (GPLv3).

This page has been checked with Hytale 0.6 (Update 6). With Update 7 (0.7), released October 12, 2026, the library will need an update, and so will the mods that use it: don’t update an important world until the author publishes a file tagged for the new version.

Checked on October 20, 2026: the author hasn’t published a file tagged for Hytale 0.7 (Update 7) on CurseForge yet. We’ll check again and update this page as soon as it’s out.

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Highlights and things to keep in mind

Highlights
  • Essential for Conczin's building mods
  • Very lightweight with no dependencies
  • Avoids overwriting game files, which reduces conflicts
Keep in mind
  • Does nothing on its own
  • You have to enable it in each world, just like the mod that uses it
  • With Update 7 (released October 12, 2026), you'll need to wait for a compatible version of the library and of the mods that use it

Requirements

  • Hytale (Early Access) on PC or server, version 0.6 (file resourcegroups-1.0.3.jar)
  • No dependencies
  • A mod that uses it: Ymmersive Carpentry or Ymmersive Masonry

How to install it

  1. Open the Resource Groups page on CurseForge and click Install to install it with the CurseForge app, or download resourcegroups-1.0.3.jar from the Files tab (the file tagged 0.6). If you install a mod that needs it from the app, it downloads automatically.
  2. If you download it manually, copy the file as is, without unzipping it, into your mods folder: on Windows, %APPDATA%\Hytale\UserData\Mods.
  3. Also install the mod that requires it, for example Ymmersive Carpentry or Ymmersive Masonry.
  4. Open Hytale, right-click the world, tick Resource Groups and the mod that uses it in the mod list, and save the world settings.
  5. On a dedicated server, put the files in the server's mods folder and restart it.

Version history

  1. 1.0.39 Sep 2026Current

    Updated to Hytale 0.6.4

  2. 1.0.230 May 2026

    Updated to 0.5.3

Common problems

Why would I want it if it adds nothing?

Ymmersive Carpentry and Ymmersive Masonry don't work without it: it's what makes their recipes accept any type of wood or material.

I put the file in the folder and Conczin's mod still fails, why?

In Hytale each mod is enabled per world: tick Resource Groups in the world's mod list as well, not just the main mod.

Does it work on 0.5?

Version 1.0.3 is for 0.6. On 0.5, the matching version is 1.0.2.

Mods that need Resource Groups

If you're installing any of these, you need this one first.

More mods for Hytale