Wild Weapon Variants for Hytale
Three rare weapons inspired by Orbis monsters (poison daggers, a fiery shield and a summoning staff) dropped by their creatures. Version 1.1.0 for Hytale 0.7.
Download Wild Weapon VariantsMore screenshots on CurseForge ↗
What this mod does
Wild Weapon Variants adds three weapons inspired by Orbis monsters. They aren’t progression upgrades but alternative playstyles: each one excels at something and has a clear drawback.
The three weapons
- Snapdragon Daggers: every hit poisons and extends the poison; the charged attack is a spin that spreads it, and the special ability empowers your charged attacks for a while with a stronger poison.
- Firesteel Shield: an offensive shield. Charging an attack while blocking performs a shield bash (24 fire damage plus burn), and if you jump right as you release it, you leap before the impact. Blocking heats it up; once it overheats, it sets you on fire.
- Voideye Staff: fires Void Blasts using mana and summons void crawlers that fight for you.
How to get them and Update 7
Since 1.1.0 they no longer show up in general loot: they’re rare drops from their monster, at 15% for the shield (Firesteel Golem), 10% for the staff (Void Eye) and 5% for the daggers (Snapdragon). The mod also tweaks those monsters. Version 1.1.0 was uploaded on October 11, 2026, a day before Update 7, already tagged for 0.7. Since the update redesigns the Void creatures, some of the Void Eye tweaks might look different. No dependencies, MIT license. More weapons in Wan’s Wonder Weapons.
User rating
Highlights and things to keep in mind
- Weapons with their own mechanics, not just more damage
- Loot tied to specific monsters
- Very detailed changelog and MIT license
- File uploaded a day before Update 7
- Tweaks three base-game monsters
- Only three weapons for now
Requirements
- Hytale (Early Access) on PC or server, version 0.7 (file wildvariants-1.1.0.zip)
- No dependencies
How to install it
- Open the Wild Weapon Variants page on CurseForge and click Install to set it up with the CurseForge app, or download wildvariants-1.1.0.zip from the Files tab (the file marked 0.7).
- If you download it manually, copy the file as is, without unzipping it, into the mods folder: on Windows, %APPDATA%\Hytale\UserData\Mods.
- Open Hytale, right-click the world, check Wild Weapon Variants in the mod list and save the world settings.
- On a dedicated server, put the file in the server's mods folder and restart it.
- Hunt Snapdragons, Firesteel Golems and Void Eyes: each one can drop its weapon as rare loot.
Version history
-
1.1.011 Oct 2026Current
Rare drops per monster; reworked weapons (shield overheating, stacking poison, mana-based staff); tweaks to their monsters
-
1.0.126 Mar 2026
Server update; area knockback for the Voideye ability
Common problems
How do I get the weapons?
As rare loot from their monster: 15% for the Firesteel Shield, 10% for the Voideye Staff and 5% for the Snapdragon Daggers.
Are they better than regular weapons?
That's not the idea: the author designs them as alternatives with one strength and one drawback, not as the next tier.
Does the shield block more than a regular one?
Since 1.1.0 it blocks like the game's shields, but it overheats and can set you on fire.
More mods for Hytale
Multiplayer
Multiplayer
Multiplayer
Multiplayer
Multiplayer
Multiplayer