The best Hytale weapon mods that already have an Update 7 (0.7) file are Wan’s Wonder Weapons, with 16 relic weapons that have their own abilities; Keb’s Katanas and Senza’s Battle Gauntlets, which add new weapon types; Wild Weapon Variants, with rare weapons dropped by monsters; Hyper Crossbows for crossbows, and the gem weapons from Ruby Armor & Weapons. In this guide we go through them by type, with their version, how you get them and what dependencies they need, and we add the mods that upgrade, repair or enchant your weapons. They’re all free and link to their official CurseForge page.
First things first: what changed for weapons in Update 7
Update 7, «Chapter I: Out of the Breach», came out on October 12, 2026 and the current version is 0.7.3 (October 21). Besides bringing new goblin-themed weapons, it tweaked the base game’s combat, and that affects mods balanced for 0.6. According to the official patch notes:
- Swords, daggers, maces and battleaxes attack about 15% faster. Daggers no longer deal damage through walls.
- Crossbows lose damage: the iron crossbow’s combo drops from 27 to 13 and the ancient steel one drops from 16 to 10.5 on its normal attack. Firing a crossbow slows you down by 50%.
- Weapon durability goes way up: iron goes from 120 to 250, cobalt and thorium from 150 to 350, and adamantite from 180 to 500.
- Shields no longer cancel attack animations after dealing damage, and you can no longer block damage from effects that last over time.
- Mana and rune abilities arrive, which we explain in Hytale runes.
The update also changed the plugin API, so 0.6 mods may not load. Always check that the file is marked for 0.7 and back up your world. You’ll find the rest of the changes in the Hytale 0.7 patch.
Summary: Hytale weapon mods
| Mod | What it adds | Version | 0.7 file? |
|---|---|---|---|
| Wan’s Wonder Weapons | 16 relic weapons with abilities on Q, E and R | 1.1.1 | Yes |
| Wild Weapon Variants | Poison daggers, a fire shield and a Void staff | 1.1.0 | Yes |
| Reforged Weapons | Four elemental legendary weapons | 4.5.1 | Unconfirmed |
| Keb’s Katanas | Nine katanas and their own forge | 0.4.5 | Yes |
| Senza’s Battle Gauntlets | Gauntlets in seven materials | 1.4.2 | Yes |
| Hyper Crossbows | Four new crossbow tiers | 1.3.5 | Yes |
| Valor’s Arrows | Nine new arrows | 0.3.1 | Yes |
| Luminescent Shields | Shields that give off light | 2.3.1 | Yes |
| Ruby Armor & Weapons | Ruby and cinder (fire) weapons | 1.7.0 | Yes |
| Hayato’s Crystal Sword | A glowing crystal sword | 0.4.9 | Yes |
| Arcane Power | Spellbooks, maces and mana bows | 3.2.1 | Yes |
| Void Armor & Weapons | Void sets and five mithril weapons | 2.5.6 | No |
| Yorch’s Armory | Variants of basic weapons and armor | 1.5 | No |
The versions and the compatibility column come from our latest review of each mod page (mid-October 2026).
Weapons with abilities: relics and legendaries
Wan’s Wonder Weapons
One of the most downloaded combat mods for Hytale. Wan’s Wonder Weapons adds 16 relic weapons: fire, ice, vine or poison daggers, swords, a greatsword that summons undead, maces, a battleaxe and a Void scythe. Each one has a main ability on Q, a movement ability on E and, on some, a stance switch on R; they charge with a bar that fills up as you fight. They’re crafted at the Tier 3 weapon bench, and damage and recipes can be adjusted with /www settings. Version 1.1.1, from October 12, 2026, is the 0.7 version. The author warns that the mod isn’t finished.
Wild Weapon Variants
Wild Weapon Variants isn’t after stronger weapons, but different styles with a clear drawback: the Snapdragon Daggers poison with every hit; the Firesteel Shield strikes with fire but, if you overheat it while blocking, it sets you on fire, and the Voideye Staff fires mana bursts and summons Void creatures. They’re rare drops from their monsters (15% for the shield, 10% for the staff and 5% for the daggers). No dependencies and MIT licensed.
Reforged Weapons
Reforged Weapons offers four legendary weapons you have to reforge: a fire bracer that throws fireballs, Void daggers that stun, a molten greatsword that burns and a wind staff that lets you float. Almost all of them need adamantite or thorium, so it’s endgame content. The author has released versions 4.5 and 4.5.1 since Update 7, but with no 0.7 tag or mention in the changelog: try it on a copy of your world.
Aegos, the homing bow
Aegos – Seeking Bow is a Mythos-rarity bow whose arrows seek out enemies, with a dash, chain lightning and a 30-arrow ultimate. You can only get it as loot. Its latest file is for 0.6, so for now it’s only for worlds on that version.
New weapon types: katanas and gauntlets
Keb’s Katanas adds nine katanas based on the game’s ores, with a five-hit combo and a charged slash that works as a lunge. They’re crafted at the Katana Forge, a dedicated bench you build at the Tier 1 workbench, which also makes new alloys like steel and Fireheart. The best ones belong to a new rarity, Elite, between epic and legendary. It’s compatible with Perfect Parries and Simple Enchantments.
Senza’s Battle Gauntlets lets you fight with your fists: gauntlets from copper to onyxium with an 8-hit combo, blocking, dodging and abilities on Q and E. It needs Patchly enabled for them to show up at the anvil. Version 1.4.2, from October 16, 2026, already has a 0.7 file.
Bows, crossbows and arrows
- Hyper Crossbows: four crossbow tiers above iron, each with 10% more damage and one more bolt per load, and crossbows that keep their load when you switch slots (toggle it with
/pjcb). It needs PJ CoreLib. The description doesn’t say whether the tiers were rebalanced after the crossbow nerf in 0.7. - More Crossbow Tiers: an alternative with thorium, cobalt, adamantite and mithril crossbows. Its damage numbers are from 0.6 and it has no 0.7 file; don’t combine it with Hyper Crossbows.
- Valor’s Arrows: nine arrows (copper, iron, life, fire, bomb and four transformation ones) crafted at the anvil and the alchemy bench. It needs the Valor’s Ammo Utility library from the same author.
- Recover Arrows and Arrows Drop On Miss: arrows that miss stay on the ground so you can pick them up. The first has no options; the second lets you configure the chance. Both have a 0.7 file; use only one.
Shields and gem weapons
Luminescent Shields solves the cave dilemma: shields that light up 5 to 9 blocks depending on their tier, from wood to adamantite, so you don’t have to switch to a torch. If you install the gem packs, it also adds emerald, sapphire and ruby shields.
Those packs from hytale_it_outta_here (Emerald, Sapphire and Ruby Armor & Weapons) bring swords, a katana, a gladius, a battleaxe, a mace, a dagger, a bow and a shield with their own models, all at adamantite level and crafted at the Crystal Workbench. They’re a cosmetic alternative that doesn’t break progression, and the ruby one adds the Cinder line, with fire damage. If you’re after a single flashy piece, Hayato’s Crystal Sword adds Crystalia, a crystal sword that gives off light and is crafted at the Tier 3 anvil; its recipe uses mithril.
Still without a 0.7 file are Void Armor & Weapons (Void sets with a damage aura and five mithril weapons) and Yorch’s Armory (variants of copper, iron, silver, bronze and cobalt weapons and armor with a very official look).
Magic weapons
With mana arriving in Update 7, magic weapons make more sense. Arcane Power adds spellbooks that evolve, three maces, two bows that fire mana arrows and the Void Maw missile launcher, and it includes Spanish text; 3.2.1 has a 0.7 file. Kami’s Magical Items brings wands, staffs, spellbooks, summoning scrolls and runes of four elements with a base-game look, and it’s updated too. There are more options in the gameplay category.
Upgrade, enchant and repair your weapons
- Simple Enchantments: an enchanting table and more than 30 enchantments on scrolls (sharpness, life steal, burn, freeze…). It includes a Spanish translation; 1.2.1 is for 0.7.
- Socket Reforge: refining up to +15 with a risk of breaking the piece, sockets with six essences and spirit gems. It needs HyUI; 1.4.4-U7 is for 0.7.
- LevelTools/Weapons 2.0: weapons level up as you use them and unlock abilities like life steal. It’s still on 0.6.
- Repair Workbench and Repair Talisman: they repair without lowering maximum durability, the first at a bench in exchange for materials and the second little by little while you carry it. What the base game offers is covered in how to repair tools in Hytale.
To get the most out of any weapon, combine them with Perfect Parries (timed parries that break the enemy’s stance) and Perfect Dodges (dodges with invulnerability), from the same author and already updated to 0.7.
How to install them
Download the file marked for your version from CurseForge (each mod page links to the official page), copy it into the mods folder or install it with the CurseForge app, enable it in the world settings and install its dependencies. In multiplayer, the server admin installs them. The full steps are in how to install mods in Hytale.
More Hytale guides: best Hytale mods, Hytale bosses and creatures, Hytale ores and The Deepworks.
Frequently asked questions
What’s the best weapon mod for Hytale?
For 0.7, Wan’s Wonder Weapons if you want weapons with abilities, and Keb’s Katanas or Senza’s Battle Gauntlets if you’re looking for a new combat style. All three have an Update 7 file.
Do weapon mods work in Update 7?
Only the ones with a file marked for 0.7. The update changed the plugin API and weapon balance, so damage numbers in mods made for 0.6 may not line up.
Can I use these mods on a server?
Yes, if the admin installs them. In Hytale, mods run server-side and players don’t have to install anything to join.
Can I combine several weapon mods?
Generally yes, because they add new items. Avoid pairing mods that do the same thing, like Hyper Crossbows and More Crossbow Tiers, or Recover Arrows and Arrows Drop On Miss.
Are there firearm or franchise weapon mods?
On Holymod we don’t publish real branded weapons or weapons from other franchises. Arcane Power’s Void Maw is a made-up magic missile launcher.